Stories Comic Doctor Who Magazine Comics Episode: 7 8 9 10 11 12 13 14 15 16 17 Dreamers of Death 1 image Overview Characters How to Complete Reviews 1 Statistics Quotes Overview Released Thursday, November 13, 1980 Written by Steve Moore Artist(s) Dave Gibbons Cover Art by Dave Gibbons Letterer(s) Dave Gibbons Publisher Marvel Comics Pages 16 Time Travel Future Location (Potential Spoilers!) Unicepter IV Synopsis Visiting old friends, the Doctor and Sharon arrive on Unicepter IV, where the inhabitants have a peaceful cohabitation with the Slinth creatures who can control dreams. Complete Completed Favourite Favourited Add Review Edit Review Log a repeat Skip Skipped Unowned Owned Owned Save to my list Saved Edit date completed Custom Date Release Date Archive (no date) Save Characters Fourth Doctor K9 Slinths Sharon Davies Vernor Show All Characters (5) How to read Dreamers of Death: Comics Dragon’s Claw Magazines Doctor Who – A Marvel Monthly 47 Magazines Doctor Who – A Marvel Monthly 48 Reviews Add Review Edit Review Sort: Date (Newest First) Date (Oldest First) Likes (High-Low) Likes (Low-High) Rating (High-Low) Rating (Low-High) Word count (High-Low) Word count (Low-High) Username (A-Z) Username (Z-A) Spoilers First Spoilers Last 1 review 23 March 2025 · 294 words Review by JayPea 2 A pretty fun setup for a story.... shame it doesn't live up to that. The basic premise of a world where virtual reality through dreaming has become the norm for entertainment is pretty fun. There could be some really interesting worldbuilding done with the economics of it, what exactly the relationship between the dreamers and their 'pets' are like, the relationship between Four and the family he here who he's met before. All of these are are alluded to in this story, but non get the time of day though, and instead we're thrust right into the middle of an 'invasion'. The dream worlds we see are beautiful, and there's a real sense of danger to our characters in them... but when we get out of that world, things start falling apart for me. The 'pets' coming together to form a giant devil not only feels very silly and out of nowhere to me, but also implies a level of consciousness to the creatures, which are mentioned to be native to this world, and is just completely overlooked. The method to defeat them also feels like a bit of an ass-pull, they do set it up a little with not wanting to go over the river, but even then, it feels out of nowhere. And finally Sharon's departure... I mean, I guess it lives up to a lot of classic companion's departures. Like those it's out of absolutely nowhere, and because of a man she met like three hours ago. It just doesn't work. In short, there's a lot I want to like about this story, but it consistently fumbles the bag or overlooks every single one of them. I feel it could've done better with another issue or two in the magazine. JayPea View profile Like Liked 2 Open in new window Statistics AVG. Rating22 members 3.41 / 5 Member Statistics Completed 51 Favourited 1 Reviewed 1 Saved 0 Skipped 1 Quotes Add Quote Submit a Quote