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TARDIS Guide

Overview

Released

March 1999

Written by

Justin Richards

Pages

284

Time Travel

Future

Tropes (Potential Spoilers!)

Assassin, First TARDIS trip, Space Station

Location (Potential Spoilers!)

Vega Station

Synopsis

The Vega Station — a haven for gamblers, art lovers and duty-free shoppers, the one place where the Battrulians and their erstwhile enemies, the Canvine, meet and mix, in neutral space. A pressure point, an explosive mixture. And just as the new President of Battrul is about to arrive, the TARDIS crew turn up.

Fitz is in trouble. He's accidentally got himself hired as an assassin while trying to emulate James Bond. And he's upset Bigdog Caruso, the unofficial Canvine leader on Vega.

Sam is in trouble. She's become involved with the key witness to a murder, and the witness has vanished.

The Doctor, meanwhile, has been roped in to help with investigations into robbery, sabotage and the murder, as well as to sort out Fitz's problems, Sam's problems and the President's safety. He's in his element.

And if they should get bored, there's a hitman on the loose, monsters roaming the station corridors, an exhibition of art by a painter who depicted his own death, and the opera.

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2 reviews

This review contains spoilers!

The Doctor, Sam, and new companion Fitz Kreiner go to a space casino called Vega (hilarious) and get caught in the middle of a complicated web of intrigue that involves a hired assassin, conspiring politicians, spies, hairy monsters, art dealers, and forgers. With a setup like this, it could not have gone wrong. And it doesn't: this book slaps. It's has lot of twists and turns, it's full of colorful characters, has a pretty solid plot, and it was funny!

The cast is large, but the characters are, thankfully, all 1) necessary, 2) very well outlined and 3) interesting. Some are better than than others, but everyone that has a name has a reason to be named, and something to do in the plot. Hazard was effortlessly cool and badass, Vermillion was compelling, Bigdog Caruso was awesome, etc. etc. Special mention to Forster and Rappare, scheming, cheating (married? they were to me) old men, who were a delight in every scene.

The plot keeps you guessing in a good way, like a good mystery should. The whole gotcha with the paintings was super cool to piece together, and so was Martinique's identity. The Doctor having won so much money at the casino years ago (back when he was the Fourth Doctor) that he basically owns the whole place and the manager wants to kill him was goooold. I love it when he gets to play cards, by the way; poker fiend fits him better than chessmaster any day. How the Doctor was not affected by Martinique's scanner is not explained, but I assume it's his multi-dimensional nature as Time Lord doing its magic, which was also very cool.

I have to talk about Fitz. This idiot has my whole heart. His personality is very well delineated already; it's really incredible just how well I can say I know him after just 2 books, specially considering how long it took for Sam to become a defined character in this series. He challenges the Doctor to see who can win more in the casino, which only a new companion would do. He dresses up as James Bond, bets and loses all his cash in the first game he plays. He is too embarrassed to admit it, so he just lounges at the bar and pretends to have a plan. He orders martinis "shaken, not stirred". He accidentally gets hired to kill the Doctor. How can anyone not like this character, it's impossible. He's incredibly entertaining, and you can tell Justin Richards, the author, agrees, giving him a lot of great moments.

One of the good things of having Fitz around is that Sam has someone more on her level to bounce of off. She rolls her eyes at his stupid jokes and gets to hold her superior understanding of space stuff and adventuring with the Doctor over his head a bit. She is the one that connects them to the plot regarding the Martinique exposition. However, she doesn't get nearly as many cool moments as Fitz. She gets stuck in a painting for a bit and is kind of sidelined, while he gets to scheme with the Doctor and have run ins with Hazard, Bigdog, and the Devourer. But all in all, it was nice to see that this new TARDIS team in action, and it was particularly nice to see how much Fitz already cares for Sam. They are giving 'loser older brother with intimidating younger sister' energy, a dynamic leagues more in line with their characters than their poor attempt at romance in 'The Taint'. I hope they keep this vibe going forward.

The Doctor escaped unscratched from this adventure (doesn't even faint!), and got a life-sized painting of himself as a souvenir. I mean, they send an assassin to kill him, but he doesn't actually get hurt, which is a massive win for him. Congrats, babe!


mndy

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4/5

Really just a competent and fun book with interesting characters and plot.

I felt this book to be a breath of fresh air where it is in the series. After the recent run of books, I had been left questioning: ‘why are these people travelling, what is actually in it for them to compensate for all the torture and abuse they get from the universe?’. While I am not averse to the EDAs having a fairly grim outlook on the universe, many books seem to forget to make some attempt to balance this with the idea that these characters are actually having fun in some way; Demontage doesn’t forget this and shows the TARDIS team travelling for fun, doing things because they can, because they want to and then encountering the violent side of the universe while in the context of an actually fun adventure for the team.

Definitely a one to read if the almost grimdark tone of some of the entries to the series starts to weigh.


TNT

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