Skip to content
TARDIS Guide

Review of Card Conundrum by Owen

16 February 2025

Compared to last time, there is at least a plot, which is an improvement, I guess, but the rest leaves a lot to be desired. The entire ‘story’ is at max the last few anticlimactic minutes/pages of another story. The plot is: aliens have tardis, doc and co must get out of here, they get out of here. And like that’s better than nothing. But also. That’s just barely anything at all. And this is the first one of the comics in this series that falls into the many traps that come with making such incredibly short stories. You can’t properly introduce things, so you’ll end up with stuff happening because the writer said so. How do we get past big card? Ben holds one, and now they are small. There’s no rhyme or reason to anything. Compared to last time, there is at least a flicker of a story, but I still can’t say it’s actually better or seen any kind of improvement. And again, I’m just kinda baffled.

The colouring isn’t as nice as last time, and is a lot harder. Last comic’s colouring actually felt like kinda a substitute for the black and white too, and felt like it fit the era, which this doesn’t have. But of course it isn’t required to, and the colouring is perfectly fine, just not very special, or as atmospheric. The actual drawings are pretty good, but a bit opposite of the last story where the backgrounds and general surroundings are way more lifeless than the characters. To even worse degrees I might say. Like the characters themselves look quite crisp, but they stand around in the most empty looking places. Maybe it was on purpose to reflect classic Doctor Who, I don’t know, I’m thinking of excuses for them, I shouldn’t do that, the artist got paid, I don’t need to defend them. Anyways. No, no anyways, I was done talking, actually.


Owen

View profile